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Message Updated
dreamreal changed 'big o' from '"Big O Notation" is how one expresses expected worst-case complexity in an algorithm. It's in the form O(expression) where "N" conventionally means the number of inputs; O(N) means it'll take linear time to process a set of N things, O(1) means constant time, O(N^2) means quadratic expansion, etc. Bigger numbers are "worse." See https://en.wikipedia.org/wiki/Big_O_notation' to '"Big O Notation" is how one expresses expected worst-case complexity in an algorithm. It's in the form O(expression) where "N" conventionally means the number of inputs; O(N) means it'll take linear time to process a set of N things, O(1) means constant time, O(N^2) means quadratic expansion, etc. Bigger numbers are "worse." See https://en.wikipedia.org/wiki/Big_O_notation' in '##java' 2020.02.21 04:41
dreamreal changed 'big o' from '"Big O Notation" is how one expresses expected worst-case complexity in an algorithm. It's in the form O(expression) where "N" conventionally means the number of inputs; O(N) means it'll take linear time to process the set, O(1) means constant time, O(N^2) means quadratic expansion, etc. Bigger numbers are "worse." See https://en.wikipedia.org/wiki/Big_O_notation' to '"Big O Notation" is how one expresses expected worst-case complexity in an algorithm. It's in the form O(expression) where "N" conventionally means the number of inputs; O(N) means it'll take linear time to process the set, O(1) means constant time, O(N^2) means quadratic expansion, etc. Bigger numbers are "worse." See https://en.wikipedia.org/wiki/Big_O_notation' in '##java' 2020.02.21 04:40
dreamreal changed 'big o' from '"Big O Notation" is how one expresses expected worst-case complexity in an algorithm. It's in the form O(expression) where "N" conventionally means the number of inputs; O(N) means it'll take linear time to process the set, O(1) means constant time, O(N^2) means quadratic expansion, etc. Bigger numbers are "worse."' to '"Big O Notation" is how one expresses expected worst-case complexity in an algorithm. It's in the form O(expression) where "N" conventionally means the number of inputs; O(N) means it'll take linear time to process the set, O(1) means constant time, O(N^2) means quadratic expansion, etc. Bigger numbers are "worse."' in '##java' 2020.02.21 04:40
dreamreal changed 'big o' from '"Big O Notation" is a way of referring to how long an algorithm takes to run. It's not about runtime as much as it refers to relative growth of a run compared to the size of data. The expression is O(N) where N can be 1 (constant time no matter how many inputs), N itself (linear time), or N^2 (quadratic explosion of runtime.) See https://en.wikipedia.org/wiki/Big_O_notation .' to '"Big O Notation" is a way of referring to how long an algorithm takes to run. It's not about runtime as much as it refers to relative growth of a run compared to the size of data. The expression is O(N) where N can be 1 (constant time no matter how many inputs), N itself (linear time), or N^2 (quadratic explosion of runtime.) See https://en.wikipedia.org/wiki/Big_O_notation .' in '##java' 2020.02.21 04:37
dreamreal changed 'big o' from '"Big O Notation" is a way of referring to how long an algorithm takes to run. It's not about runtime as much as it refers to relative growth of a run compared to the size of data. The expression is O(N) where N can be 1 (constant time no matter how many inputs), N itself (linear time), or N^2 (quadratic explosion of runtime.) See https://en.wikipedia.org/wiki/Big_O_notation for' to '"Big O Notation" is a way of referring to how long an algorithm takes to run. It's not about runtime as much as it refers to relative growth of a run compared to the size of data. The expression is O(N) where N can be 1 (constant time no matter how many inputs), N itself (linear time), or N^2 (quadratic explosion of runtime.) See https://en.wikipedia.org/wiki/Big_O_notation for' in '##java' 2020.02.21 04:37
dreamreal added 'big o' with a value of '"Big O Notation" is a way of referring to, in simple terms, how long an algorithm takes to run. It's not about runtime as much as it refers to relative growth of a run compared to the size of data. The expression is O(N) where N can be 1 (constant time no matter how many inputs), N itself (linear time), or N^2 (meaning quadratic explosion of runtime.) See' in ##java 2020.02.21 04:36
dreamreal added 'big o notation' with a value of 'big o' in ##java 2020.02.21 04:34
Bombe changed 'db' to '4' in #java-talk 2020.02.21 05:43
cheeser changed 'fizzie' to '14' in ##java 2020.02.20 10:05
waz changed 'kotlin' to '19' in ##java 2020.02.18 08:32
surial changed 'hikaricp' from 'a JDBC Connection Pool library. This is the solution to performance issues when opening more than one connection to a database at the time. Re-using connections is tricky, and not reusing them is very costly, performance-wise, which is why you probably need a connection pool library. https://github.com/brettwooldridge/HikariCP' to 'a JDBC Connection Pool library. This is the solution to performance issues when opening more than one connection to a database at the time. Re-using connections is tricky, and not reusing them is very costly, performance-wise, which is why you probably need a connection pool library. https://github.com/brettwooldridge/HikariCP' in '##java' 2020.02.18 03:45
dreamreal changed 'surial' to '553' in ##java 2020.02.18 03:44
[twisti] changed 'resilience4j' from 'Resilience4j is a lightweight fault tolerance library inspired by Netflix Hystrix, but designed for Java 8 and functional programming. See https://github.com/resilience4j/resilience4j or ~retry for other fault tolerance libraries' to 'Resilience4j is a lightweight fault tolerance library inspired by Netflix Hystrix, but designed for Java 8 and functional programming. See https://github.com/resilience4j/resilience4j or ~retry for other fault tolerance libraries' in '#java-talk' 2020.02.18 10:54
dreamreal changed '[twisti]' to '130' in #java-talk 2020.02.18 10:52
[twisti] changed 'retry' from 'Java has a number of candidate libraries that support graceful degradation and service retries in case of failure. For example, see: ~failsafe, ~spring retry and ~resilience4j (among others, probably). Note that ~hystrix has moved to maintenance mode and is no longer being developed.' to 'Java has a number of candidate libraries that support graceful degradation and service retries in case of failure. For example, see: ~failsafe, ~spring retry and ~resilience4j (among others, probably). Note that ~hystrix has moved to maintenance mode and is no longer being developed.' in '#java-talk' 2020.02.18 10:52
[twisti] added 'resilience4j' with a value of 'Resilience4j is a lightweight fault tolerance library inspired by Netflix Hystrix, but designed for Java 8 and functional programming. See https://github.com/resilience4j/resilience4j' in #java-talk 2020.02.18 10:51
[twisti] changed 'retry' from 'Java has a number of candidate libraries that support graceful degradation and service retries in case of failure. For example, see: ~failsafe, ~spring retry and ~resilience4j (among others, probably). Note that ~hysterix has moved to maintenance mode and is no longer being developed.' to 'Java has a number of candidate libraries that support graceful degradation and service retries in case of failure. For example, see: ~failsafe, ~spring retry and ~resilience4j (among others, probably). Note that ~hysterix has moved to maintenance mode and is no longer being developed.' in '#java-talk' 2020.02.18 10:50
Bombe changed 'dreamreal' to '3' in ##java 2020.02.18 08:13
selckin changed 'scuffed' to '1' in #java-talk 2020.02.17 03:20
GnarlyBob changed 'opeth' to '1' in private channel 2020.02.17 08:53
surial changed 'yawkat' to '339' in ##java 2020.02.17 07:32
surial changed 'mdbm' to '1' in ##java 2020.02.17 06:16
pr3d4t0r changed 'gnarlybob' to '68' in private channel 2020.02.15 04:49
GnarlyBob changed 'leo moracchioli' to '1' in private channel 2020.02.14 11:37
acuzio changed 'selckin' to '112' in #java-talk 2020.02.14 09:46
acuzio changed 'keksi' to '10' in #java-talk 2020.02.14 09:31
ricky_clarkson added 'diablo-d3' with a value of 'a lorem ipsum generator that achieved some level of sentience.' in #java-talk 2020.02.13 03:27
acuzio changed 'ricky_clarkson' to '230' in #java-talk 2020.02.13 11:22
acuzio changed 'ron' to '248' in #java-talk 2020.02.13 11:22
dreamreal changed 'cheeser' to '1,533' in ##java 2020.02.13 09:33
selckin changed 'systemd' to '2' in #java-talk 2020.02.13 04:16
mitch0 changed 'bombe' to '55' in ##java 2020.02.13 03:45
ricky_clarkson changed 'ricky $1' from '$1 (should use|needs|should be translated into|would be better in|would obtain superpowers using|is inferior to) (a dependently-typed language|a functional language with closures|an incomplete, poorly-specified implementation of Lisp|TI-BASIC)' to '$1 (should use|needs|should be translated into|would be better in|would obtain superpowers using|is inferior to) (a dependently-typed language|a functional language with closures|an incomplete, poorly-specified implementation of Lisp|TI-BASIC)' in '#java-talk' 2020.02.12 02:38
ron changed 'sharepoint' to '-7' in #java-talk 2020.02.12 10:58
surial changed 'sonofra' to '182' in ##java 2020.02.11 02:17
dreamreal changed 'cheeser' to '1,532' in ##java 2020.02.10 05:29
dreamreal changed 'gnarlybob' to '67' in private channel 2020.02.10 04:39
dreamreal changed 'ron' to '247' in #java-talk 2020.02.10 04:30
GnarlyBob changed 'jamf' to '-1' in private channel 2020.02.10 04:24
surial changed 'x256' to '10' in ##java 2020.02.10 02:05
dreamreal changed 'ricky_clarkson' to '229' in ##java 2020.02.10 02:02
dreamreal changed 'dmlloyd' to '398' in ##java 2020.02.10 09:30
dreamreal changed 'stefan26' to '1' in ##java 2020.02.08 10:33
cheeser changed 'bombe' to '54' in #kotlin 2020.02.08 04:54
tang^ changed 'superb owls' to '1' in #java-talk 2020.02.06 11:36
dreamreal changed 'spuz' to '8' in ##java 2020.02.06 09:33
surial changed 'kamoricks' to '54' in #java-talk 2020.02.05 03:56
surial changed 'whaley' to '609' in ##java 2020.02.05 10:01
Bombe changed 'maldivia' to '286' in ##java 2020.02.05 04:36
Bombe changed 'faux' to '101' in #java-talk 2020.02.05 04:23